Framer Template for Product UX Designer

Pragya Maheshwari

Pragya Maheshwari

Full stack designer with 5 years of experience turning powerful tech into high-impact experiences

Faster Prior Authorizations

Used generative AI to streamline medical prior authorizations, enabling nurses and medical assistants to spend less time digging in patient charts and reducing the number of denials.

Task Efficiency

↑ 3x

Accuracy in AI

92%


Faster Prior Authorizations

Used generative AI to streamline prior authorization for medications, enabling nurses and medical assistants to spend less time digging in patient charts and reducing the number of denials.

Task Efficiency

↑ 3x

Accuracy in AI

92%

Faster Prior Authorizations

Used generative AI to streamline medical prior authorizations, enabling nurses and medical assistants to spend less time digging in patient charts and reducing the number of denials.

Task Efficiency

↑ 3x

Accuracy in AI

92%


Simplifying Medication Reconciliation

Revamped outpatient medication management to help clinicians maintain cleaner, more accurate med lists—reducing errors, improving safety, and supporting better clinical decision-making downstream.

Feature Adoption

96%

Users took an action

74%

Streamlining E-commerce Navigation

The client, a well-established e-commerce platform, sought to improve their website's navigation to enhance user experience and increase conversion rates.

Adoption

96%

Success Rate

74%

Simplifying Medication Reconciliation

Revamped outpatient medication management to help clinicians maintain cleaner, more accurate med lists—reducing errors, improving safety, and supporting better clinical decision-making downstream.

Feature Adoption

96%

Users took an action

74%

Improving Diabetes Tools

Integrated Continuous Glucose Management (CGM) device data into the outpatient EHR.

Improved provider and patient-facing support for insulin instructions.

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Improving Diabetes Tools

Integrated Continuous Glucose Management (CGM) device data into the outpatient EHR.

Improved provider and patient-facing support for insulin instructions.

Improving Diabetes Tools

Integrated Continuous Glucose Management (CGM) device data into the outpatient EHR.

Improved provider and patient-facing support for insulin instructions.

xx

xx

xx

xx

My Process

I help simplify complexity and make software more approachable.

  • 01

    Discover

    I explore the space—talking to users, observing workflows, analyzing data, and uncovering pain points. I work closely with product managers and subject matter experts to understand business goals and define the project’s scope and objectives. This lays a strong foundation for everything that comes next.

  • Define

    I synthesize what I’ve learned into a clear, focused problem statement—ensuring we’re solving the right problem, not just a visible one. This is also where I align with end users and stakeholders to confirm we’re moving in the right direction before investing time and resources.

    02

  • Develop

    This is where ideas take shape. I prototype and test solutions with a focus on how design decisions influence behavior. It’s an iterative phase—ideal for running design sprints, exploring concepts with the team, and refining based on feedback. Quick user check-ins help uncover gaps and ensure we’re building something that works in the real world and can adapt as needed.

    03

  • Deliver

    I refine the solution based on feedback and validate through usability testing to ensure we’ve solved the right problem. From there, I collaborate with developers to bring the design to life and support implementation through QA and handoff. This phase also includes scaling—sharing patterns across product areas, updating our Figma library, and aligning with other designers for broader adoption.

    04

My Process

I help simplify complexity and make software more approachable.

01

Discover

Brainstorming sessions in order to take their needs and company goals into account. Define the scope and objectives of the project and lays a fundamental foundation for everything that comes after.

Develop

Define the user experience, test and evaluate design concepts, and analyze how your designs will inform behavior and effect the experience of the user.

03

Define

Gather additional information about the ideal client, market opportunities and design sprint. Getting direct feedback from users themselves through user surveys and field activities.

02

Deliver

Determine design patterns, elements of template pages, different framework options, and work with developers to test design functionality.

04

My Process

I help simplify complexity and make software more approachable.

  • 01

    Discover

    I explore the space—talking to users, observing workflows, analyzing data, and uncovering pain points. I work closely with product managers and subject matter experts to understand business goals and define the project’s scope and objectives. This lays a strong foundation for everything that comes next.

  • Define

    I synthesize what I’ve learned into a clear, focused problem statement—ensuring we’re solving the right problem, not just a visible one. This is also where I align with end users and stakeholders to confirm we’re moving in the right direction before investing time and resources.

    02

  • Develop

    This is where ideas take shape. I prototype and test solutions with a focus on how design decisions influence behavior. It’s an iterative phase—ideal for running design sprints, exploring concepts with the team, and refining based on feedback. Quick user check-ins help uncover gaps and ensure we’re building something that works in the real world and can adapt as needed.

    03

  • Deliver

    I refine the solution based on feedback and validate through usability testing to ensure we’ve solved the right problem. From there, I collaborate with developers to bring the design to life and support implementation through QA and handoff. This phase also includes scaling—sharing patterns across product areas, updating our Figma library, and aligning with other designers for broader adoption.

    04

Skills

Skills

Accessibility Design

Accessibility Design

Accessibility Design

AI UX

AI UX

AI UX

Design Sprints

Design Sprints

Design Sprints

Design Systems

Design Systems

Design Systems

Interaction Design

Interaction Design

Interaction Design

Journey Mapping

Journey Mapping

Journey Mapping

Mentoring

Mentoring

Mentoring

Presentation Design

Presentation Design

Presentation Design

Product Design

Product Design

Product Design

Product Strategy

Product Strategy

Product Strategy

Project Manegement

Project Manegement

Project Manegement

Prototyping

Prototyping

Prototyping

Public Speaking

UI Design

UI Design

UI Design

Usability Testing

Usability Testing

Usability Testing

UX Design

UX Design

UX Design

UX Research

UX Research

UX Research

Vibecoding

Vibecoding

Vibecoding

+ More

+ More

+ More

Work Experience

Work Experience

Senior UX Designer

Senior UX Designer

Senior UX Designer

Epic

Epic

Epic

Jan 2022 - Present

Jan 2022 - Present

eLearning Instructional Designer II

eLearning Instructional Designer II

eLearning Instructional Designer II

GEICO

GEICO

Sep 2020 - Nov 2021

Sep 2020 - Nov 2021

Industrial Design Intern

Industrial Design Intern

Industrial Design Intern

Procter & Gamble

Procter & Gamble

Summer 2019

Summer 2019

Industrial Design Intern

Industrial Design Intern

Industrial Design Intern

Kellogg's

Kellogg's

Summer 2018

Summer 2018

Graphic Design Intern

Graphic Design Intern

Graphic Design Intern

Claire's

Claire's

Summer 2017

Summer 2017